Paradise Sol (working title)

A Solarpunk Nordic Larp Experience

Step aboard the Helios Heritage—a living generational starship, a forgotten Eden, a world adrift between memory and possibility.

A long time ago, humanity built a solar-powered utopia. Cities thrived in vertical gardens, oceans healed, and technology danced with nature. But perfection demanded conformity. Those who questioned, resisted, or simply didn’t fit were given a choice: conform or leave. They were exiled aboard the Helios Heritage, a self-sustaining vessel powered by solar sails, algae reactors, and a hidden garden at its heart—a garden now dying, its balance unraveling.

Generations have passed. The ship’s purpose is forgotten – as well as the knowledge of your origin. The ship is everything you have ever known. You perform rituals no one understands. Machines are tended like sacred relics. And now, as systems fail and doors creak open, the truth stirs:

You are not on a planet. You are on a spaceship. And the garden that sustains you is dying.

WHAT IS YOUR STORY?

  • Four Cycles, One Epic: Experience four distinct Larp chapters, each jumping generations forward. Watch your choices ripple through time as new characters inherit the consequences—and opportunities—of those who came before.
  • A Living World: Immerse yourself in a fully realized sci-fi ecosystem—from the ship’s mechanical mysteries to its hidden garden.
  • International Crew: Play across borders, both in-game and in real life in this Czech-German cooperation. Collaborate with participants from diverse backgrounds to unravel the ship’s past and forge its future.
  • Solarpunk at Heart: A world where sustainability, democracy, and creativity collide. No dystopian despair here—just hard questions, bold experiments, and the chance to build something better.

WHO WILL YOU BE?

The Helios Heritage is a tapestry of roles, factions, and forgotten histories. You won’t just play one character—you’ll shape a legacy across generations.

Join one of the factions

  • Restorationists – „Repair the ship. Return home.“
    The most organized faction, with ceremonies, hierarchy, and a clear mission. Some may secretly doubt their path, but the new generation is uncompromising: The ship must be fixed. Earth awaits.
  • Gardeners – „The ship is home.“
    They see rituals as ecological maintenance, not blind tradition. Decentralized, quiet, and deeply skeptical of grand narratives. Why fix what isn’t broken? The garden is life.
  • Voyagers – „The ship’s purpose lies out there.“
    AI fragments and unexplained signals point ahead. The smallest but most charismatic faction, they recruit aggressively. The answer isn’t behind us—it’s out there.
  • Archivists – „The truth matters more than the choice.“
    Observers more than agents, they hoard knowledge—some of it dangerous. The most feared keep private archives the others would prefer buried. What is, must be known.

Each Cycle drops you into a pivotal moment in the ship’s history.

Your character’s journey is yours to define. Will you be a hero, a villain, a martyr, or a pioneer? The ship remembers.

WHAT WILL YOU DO? (AND HOW?)

This isn’t just a game—it’s an experiment for a better future. Here’s how we play, learn, and grow together:

The Conflict

The Helios Heritage is dying. It’s ecosystem will collapse. The solution isn’t simple:

  • Do you restore the old order? (Even if it was flawed?)
  • Do you return to Earth? (Even if it’s never been your home?)
  • Do you forge a new path? (Even if it means leaving everything behind?)

Your Tools

  • Collaborative Worldbuilding: Before the Larp, we’ll co-create the ship’s lore, factions, and secrets in workshops. Your ideas shape the world.
  • Generational Journals: Record your character’s thoughts, discoveries, and legacies. Pass them to the next generation—your words become their history.
  • Solarpunk Workshops: Dive into real-world sustainability—from renewable energy to democratic decision-making. The skills you learn in-game are the tools you’ll take home.

This is an Edularp—a game designed to empower.

JOIN THE VOYAGE

Paradise Sol is more than a Larp—it’s a chance to reimagine the future.

The garden is dying. Will you be the one to save humanity as you know it?

When? December 7–13, 2026 (Larp days: Dec 9–12)
Where? KreativCampus Herten, Germany
Who? Teenagers and young adults (16–27) ready to question, create, and play.

Applications will open on 1st of August on waldritter.de/paradise-sol

An international Solarpunk Nordic Larp experience from Waldritter e. V., Germany in cooperation with Inspire, Czech Republic